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Managing Massive Multiplayer Online Games (sose18)

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Chapter 2: The Game Core (cont.)

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  • (00:00:23) > 
    Chapter Overview
  • (00:01:02) > 
    Recap
  • (00:03:51) > 
    Game State
  • (00:04:54) > 
    Actions
  • (00:32:39) > 
    Physics Engines
  • (01:09:19) > 
    Zoning
  • (01:22:55) > 
    Classic Index Structures
  • (01:53:18) > 
    R-Tree
  • Date: 24.04.2018

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    Chapter 2: The Game Core

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  • (00:00:15) > 
    Repeat: Chapter 1
  • (00:41:46) > 
    Chapter 2: The Game Core
  • (00:41:47) > 
    Chapter Overview
  • (01:36:05) > 
    Actions vs. Transactions
  • (01:45:02) > 
    The Game Loop
  • (02:06:21) > 
    Physics Engines
  • Date: 17.04.2018

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    Chapter 1: Computer Games

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  • (00:00:07) > 
    Why study Games?
  • (00:15:43) > 
    Business Models
  • (00:56:03) > 
    Distinction of Games
  • (01:13:13) > 
    Classic Game Genres
  • (01:37:31) > 
    More Genres
  • (01:56:33) > 
    Lecture Overview
  • Date: 10.04.2018
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